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The Most Recent Update

This is one of my favourite decks to use. The best thing about this deck is, no one knows about it. I haven't seen a single person in clash royal use the exact same deck as this, it's completaly original, as far as I know. Anyway, down to using the deck properaly. This deck focuses on big damage to arena towers, rather then chip damage. The Pekka is the main focus of the deck, but the witch is just as important and is needed for most pushing and defending in the deck. Some cards in the deck can be changed without too much of an effect, but the Pekka and Witch cannot be changed or the deck won't work properaly. These are the pushes the deck gives: Pekka and Witch Prince and Witch Pekka, Muskateer and poison Pekka, Prince and Witch (this is my favorite push and the most effective at breaking through even the most annoying defences such as people dropping Barbarians or Valkyrie on top of your troops. That's really annoying guys, stop doing it! The main reason this deck is effective is because most players when dealing with a big push will try to deal with the splashers at the back. This is where the poison comes into play. If they get rid of the witch and your stuck with just the Pekka, they will think they stopped the push because Pekka is easily distracted. As soon as the Witch is gone drop the poison in front of Pekka, just cliping the crown tower. This will kill small troops, Pekka's weakness. If they drop a bulkier troop, Pekka should have enough strenght to beat it and get to the tower. The Elixir collecter of course is good in any deck with a high average elixir. Zap is good in any deck, but it's main focus is reseting the inferno tower if it's locked on Pekka The Musketeer is an all round great card. Good at stoping baby dragons, Balloons and Lava hounds. Tesla is also great at dealing with the Lava hound, but the main reason it's in the deck is to deal with the hog rider. I originally didn't have it in the deck, but because I was going up against so many hog riders, I was forced to put it in. This deck is best at stopping giant decks, which are very popular at the moment. If you can get the Pekka, Prince and Witch push on the counter attack, all I can say is good luck to them, they'll need it. Last thing the Prince can be swapped with the Dark Prince, to make the deck a little less costly. Telsa can be swapped for the cannon. I personaly don't like the cannon, but I know most would favor it over the tesla. If you don't think the inferno will be a problem, or you don't see a lot of them, you can take out the zap and put the Dark Prince in to make the deck a variation of the Pekka double Prince combo. I tried this, but the zap is really helpful for all situations. With the Dark Prince instead of zap, the deck is just too expensive. This was a long little guide on this deck. I'm no expert on clash royal, but I have been using this deck for a long time so I know how it rolls. If you can't win at first, don't give up. You'll eventually adapt to every counter, and figure out how to get around it. counter pushing is the best way to go with this deck. A normal push can sometimes be hit and miss, depending on the opponents cards and skill level.

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